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Raven Engine v0.1
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This is the complete list of members for Raven::Material, including all inherited members.
| Bind(const Ref< RenderCommandBuffer > &commandBuffer, void *pipelineLayout)=0 | Raven::Material | pure virtual |
| Create(const Ref< Shader > &shader) | Raven::Material | static |
| SetFloat(const std::string &name, float value)=0 | Raven::Material | pure virtual |
| SetFloat3(const std::string &name, const Crux::vec3 &value)=0 | Raven::Material | pure virtual |
| SetFloat4(const std::string &name, const Crux::vec4 &value)=0 | Raven::Material | pure virtual |
| SetTexture(const std::string &name, const Ref< Texture2D > &texture)=0 | Raven::Material | pure virtual |