![]() |
Raven Engine v0.1
|
This is the complete list of members for Raven::Scene, including all inherited members.
| CreateEntity(const std::string &name="") | Raven::Scene | |
| CreateEntityWithUUID(UUID uuid, const std::string &name) | Raven::Scene | |
| DestroyEntity(Entity entity) | Raven::Scene | |
| GetAllEntities() | Raven::Scene | inline |
| GetAllEntitiesWith() | Raven::Scene | inline |
| OnComponentAdded(Entity entity, T &component) | Raven::Scene | |
| OnComponentAdded(Entity entity, TagComponent &component) | Raven::Scene | |
| OnComponentAdded(Entity entity, TransformComponent &component) | Raven::Scene | |
| OnComponentAdded(Entity entity, StaticMeshComponent &component) | Raven::Scene | |
| OnComponentAdded(Entity entity, PointLightComponent &component) | Raven::Scene | |
| OnComponentAdded(Entity entity, SkylightComponent &component) | Raven::Scene | |
| OnUpdateEditor(Timestep ts) | Raven::Scene | |
| Scene(SceneRenderer &renderer) | Raven::Scene | explicit |
| Shutdown() | Raven::Scene | |
| ~Scene()=default | Raven::Scene |