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Raven Engine v0.1
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Defines the base Event interface, event types, and helper macros for Raven's event system. More...
Classes | |
| class | Raven::Event |
| Abstract base class for all events in Raven. More... | |
Namespaces | |
| namespace | Raven |
Macros | |
| #define | EVENT_CLASS_TYPE(type) |
| Macro to implement type functions for custom Event subclasses. | |
| #define | EVENT_CLASS_CATEGORY(category) |
| Macro to implement category function for custom Event subclasses. | |
Enumerations | |
| enum class | Raven::EventType : u8 { Raven::EventType::None = 0 , Raven::EventType::WindowClose , Raven::EventType::WindowResize , Raven::EventType::WindowFocus , Raven::EventType::WindowLostFocus , Raven::EventType::WindowMoved , Raven::EventType::AppTick , Raven::EventType::AppUpdate , Raven::EventType::AppRender , Raven::EventType::KeyPressed , Raven::EventType::KeyReleased , Raven::EventType::MouseButtonPressed , Raven::EventType::MouseButtonReleased , Raven::EventType::MouseMoved , Raven::EventType::MouseScrolled } |
| Identifiers for all possible event types in the engine. More... | |
Functions | |
| std::ostream & | Raven::operator<< (std::ostream &os, const Event &e) |
| Stream insertion operator for events. | |
Defines the base Event interface, event types, and helper macros for Raven's event system.
This header declares the EventType enum for all engine events, the EventCategory bitflags, and the abstract Event class. It also provides macros to simplify defining custom event subclasses with type and category information. Events can be converted to string and tested for category membership.