Raven Engine v0.1
Loading...
Searching...
No Matches
Raven::TextureSlot Struct Reference

Lightweight descriptor of a texture binding inside a material. More...

#include <MaterialRegistry.h>

Public Attributes

std::string Path
bool UseUnorm

Detailed Description

Lightweight descriptor of a texture binding inside a material.

Parameters
PathFilesystem path to the texture asset.
UseUnormWhether to interpret the texture in unnormalized mode.

Member Data Documentation

◆ Path

std::string Raven::TextureSlot::Path

◆ UseUnorm

bool Raven::TextureSlot::UseUnorm

The documentation for this struct was generated from the following file: