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Raven Engine v0.1
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Context passed to UI panel callbacks during rendering. More...
#include <UIManager.h>
Public Attributes | |
| Scene * | Scene |
| Pointer to the current active scene. | |
| RendererData * | Stats |
| Pointer to renderer statistics and data. | |
Context passed to UI panel callbacks during rendering.
Provides access to the current Scene and rendering statistics for panels to use as needed.
| Scene* Raven::UIPanelContext::Scene |
Pointer to the current active scene.
| RendererData* Raven::UIPanelContext::Stats |
Pointer to renderer statistics and data.