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Raven Engine v0.1
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#include "Renderer/GraphicEnums.h"#include <shaderc/shaderc.hpp>#include <string>#include <unordered_map>Classes | |
| class | Raven::HLSLIncluder |
| Custom include handler for HLSL shader source files used with shaderc compiler. More... | |
| class | Raven::VulkanShaderCompiler |
| Manages compilation and reflection of Vulkan-compatible SPIR-V shaders from HLSL sources. More... | |
Namespaces | |
| namespace | Raven |