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Raven Engine v0.1
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Defines a collection of texture attachments for a framebuffer. More...
#include <Framebuffer.h>
Public Member Functions | |
| FramebufferAttachmentSpecification ()=default | |
| FramebufferAttachmentSpecification (std::initializer_list< FramebufferTextureSpecification > attachments) | |
Public Attributes | |
| std::vector< FramebufferTextureSpecification > | Attachments |
| Attachments in order. | |
Defines a collection of texture attachments for a framebuffer.
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default |
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inline |
| attachments | List of texture attachment specifications. |
| std::vector<FramebufferTextureSpecification> Raven::FramebufferAttachmentSpecification::Attachments |
Attachments in order.