Raven Engine v0.1
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Raven::MeshVertex Struct Reference

Vertex structure used for the Mesh's representation. More...

#include <Mesh.h>

Public Attributes

Crux::vec3 Position
 3D position of the vertex
Crux::vec3 Normal
 Normal Coords.
Crux::vec2 TexCoord
 2D texture coordinate

Detailed Description

Vertex structure used for the Mesh's representation.

Contains basic vertex attributes: position and texture coordinates.

Member Data Documentation

◆ Normal

Crux::vec3 Raven::MeshVertex::Normal

Normal Coords.

◆ Position

Crux::vec3 Raven::MeshVertex::Position

3D position of the vertex

◆ TexCoord

Crux::vec2 Raven::MeshVertex::TexCoord

2D texture coordinate


The documentation for this struct was generated from the following file:
  • Illumine/src/Renderer/Mesh.h