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Raven Engine v0.1
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Vertex structure used for the Mesh's representation. More...
#include <Mesh.h>
Public Attributes | |
| Crux::vec3 | Position |
| 3D position of the vertex | |
| Crux::vec3 | Normal |
| Normal Coords. | |
| Crux::vec2 | TexCoord |
| 2D texture coordinate | |
Vertex structure used for the Mesh's representation.
Contains basic vertex attributes: position and texture coordinates.
| Crux::vec3 Raven::MeshVertex::Normal |
Normal Coords.
| Crux::vec3 Raven::MeshVertex::Position |
3D position of the vertex
| Crux::vec2 Raven::MeshVertex::TexCoord |
2D texture coordinate