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Raven Engine v0.1
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Represents position, rotation, and scale of an entity. More...
#include <SceneData.h>
Public Attributes | |
| Crux::vec3 | Translation = {} |
| Crux::vec3 | Rotation = {} |
| Crux::vec3 | Scale = {1.0f, 1.0f, 1.0f} |
Represents position, rotation, and scale of an entity.
| Crux::vec3 Raven::TransformData::Rotation = {} |
| Crux::vec3 Raven::TransformData::Scale = {1.0f, 1.0f, 1.0f} |
| Crux::vec3 Raven::TransformData::Translation = {} |