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Raven Engine v0.1
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Classes | |
| struct | PushConstantRange |
| Represents a push constant range used in shaders. More... | |
| struct | ShaderDescriptor |
| Represents an individual shader descriptor binding. More... | |
| struct | ShaderDescriptorSet |
| Groups multiple descriptors into a descriptor set. More... | |
| struct | UniformBuffer |
| Represents a uniform buffer descriptor. More... | |
Enumerations | |
| enum class | ResourceType : u8 { ResourceType::UniformBuffer , ResourceType::SampledImage , ResourceType::StorageBuffer , ResourceType::Sampler , ResourceType::Unknown } |
| Enumerates the different types of shader resources. More... | |