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Raven Engine v0.1
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Represents a push constant range used in shaders. More...
#include <VulkanShaderResources.h>
Public Attributes | |
| u32 | Offset |
| Byte offset into the push constant block. | |
| u32 | Size |
| Size in bytes. | |
| u32 | StageFlags |
| Bitmask of shader stages (VK_SHADER_STAGE_* flags). | |
Represents a push constant range used in shaders.
| u32 Raven::ShaderResource::PushConstantRange::Offset |
Byte offset into the push constant block.
| u32 Raven::ShaderResource::PushConstantRange::Size |
Size in bytes.
| u32 Raven::ShaderResource::PushConstantRange::StageFlags |
Bitmask of shader stages (VK_SHADER_STAGE_* flags).