Raven Engine v0.1
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Raven::MeshData Struct Reference

Holds mesh asset reference data for an entity. More...

#include <SceneData.h>

Public Attributes

std::string MeshPath
 File path to the Mesh, relative to Project Root.

Detailed Description

Holds mesh asset reference data for an entity.

Member Data Documentation

◆ MeshPath

std::string Raven::MeshData::MeshPath

File path to the Mesh, relative to Project Root.


The documentation for this struct was generated from the following file: