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Raven Engine v0.1
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#include <SceneData.h>
Public Attributes | |
| Crux::vec3 | Position |
| float | Range |
| Crux::vec3 | Color |
| float | Intensity |
| float | Linear |
| float | Quadratic |
| float | SpecularStrength |
| int | CastsShadows |
| bool | CastsShadows |
| int Raven::PointLightData::CastsShadows |
| bool Raven::PointLightData::CastsShadows |
| Crux::vec3 Raven::PointLightData::Color |
| float Raven::PointLightData::Intensity |
| float Raven::PointLightData::Linear |
| Crux::vec3 Raven::PointLightData::Position |
| float Raven::PointLightData::Quadratic |
| float Raven::PointLightData::Range |
| float Raven::PointLightData::SpecularStrength |