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Raven Engine v0.1
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#include "Renderer/Texture.h"#include "Renderer/Image.h"#include "Renderer/Renderpass.h"#include "Renderer/Framebuffer.h"#include "Renderer/Pipeline.h"#include "Renderer/EditorCamera.h"#include "Renderer/IllumineRenderer.h"#include "Renderer/ImGuiRenderer.h"#include "Scene/Scene.h"Classes | |
| struct | Raven::CameraData |
| Uniform buffer object holding camera view-projection matrix. More... | |
| struct | Raven::PointLightData |
| struct | Raven::PointLightUBOData |
| struct | Raven::DirectionalLightData |
| struct | Raven::ShaderSettingsData |
| class | Raven::SceneRenderer |
| Responsible for rendering a Scene, managing framebuffers, pipelines, and draw calls. More... | |
Namespaces | |
| namespace | Raven |